Stéphanie Walter
UX Researcher & Designer at Maltem ConsultingI am a UX Researcher & Designer based in Luxembourg. I have 12 years of experience and specialise in enterprise UX and mobile. I teach, speak and write about design, ux research, accessibility, cognitive biases, design-dev relationship, etc. I enjoy good tea, bike rides, and drawing illustrations. My D&D alignment is chaotic neutral and I am better at keeping my teammates alive in video games than my plants. But I will try. Don't hesitate to reach out to her for questions about research and design!
Links: LinkedIn, @walterstephanie on Twitter and stephaniewalter.design
Accessibility is still an afterthought in a lot of projects. Something you “fix” later. It is seen as “the job of the developers”. But accessibility is the responsibility of the whole team. Including designers. And a lot of accessibility issues can be already foreseen and prevented during the design phase.
In this 3 hour hands on workshop, you will learn how to design better, more accessible products. Using interface examples, I will cover the most important accessibility problems designers can prevent: colour usage, keyboard navigation and interaction states, layout, wayfinding, titles, links, and more. This knowledge can also be applied to auditing designs for accessibility issues. Finally, I will teach you how to document accessibility and user interaction requirements to help the developer team implement them. I will also show you tools to help you with this work. And you will get my checklist, and plenty of resources to dig more into the topic of accessibility after the workshop, to keep on learning.
Learning Goals
- Learn what accessibility issues designers can “fix” (at the beginning of the project, but also later if not fixed earlier) Design accessible components and pages
- Learn how to check for accessibility mistakes in designs, and correct them
- Build better communication around accessibility with the whole team
What you won’t learn
- This is a hands-on workshop, not a strategic one. I won’t cover in details how to push accessibility in organisations or all the legal ramifications of inaccessible products
- I won’t teach you all the WCAG guidelines from front to back, we will focus on what parts concern designers
Prerequisites
- You don’t need any specific accessibility knowledge to attend;
- You need to know how to use a design tool for the exercises. We will use Figma (download at https://www.figma.com/downloads/)
- You will need a computer and Figma installed.
- You'll also need this app installed (Mac or Windows): https://www.tpgi.com/color-contrast-checker/
To prepare for the workshops, you can watch these short videos:
Accessibility is still an afterthought in a lot of projects. Something you “fix” later. It is seen as “the job of the developers”. But accessibility is the responsibility of the whole team. Including designers. And a lot of accessibility issues can be already foreseen and prevented during the design phase.
In this 3 hour hands on workshop, you will learn how to design better, more accessible products. Using interface examples, I will cover the most important accessibility problems designers can prevent: colour usage, keyboard navigation and interaction states, layout, wayfinding, titles, links, and more. This knowledge can also be applied to auditing designs for accessibility issues. Finally, I will teach you how to document accessibility and user interaction requirements to help the developer team implement them. I will also show you tools to help you with this work. And you will get my checklist, and plenty of resources to dig more into the topic of accessibility after the workshop, to keep on learning.
Learning Goals
- Learn what accessibility issues designers can “fix” (at the beginning of the project, but also later if not fixed earlier) Design accessible components and pages
- Learn how to check for accessibility mistakes in designs, and correct them
- Build better communication around accessibility with the whole team
What you won’t learn
- This is a hands-on workshop, not a strategic one. I won’t cover in details how to push accessibility in organisations or all the legal ramifications of inaccessible products
- I won’t teach you all the WCAG guidelines from front to back, we will focus on what parts concern designers
Prerequisites
- You don’t need any specific accessibility knowledge to attend;
- You need to know how to use a design tool for the exercises. We will use Figma (download at https://www.figma.com/downloads/)
- You will need a computer and Figma installed.
- You'll also need this app installed (Mac or Windows): https://www.tpgi.com/color-contrast-checker/
To prepare for the workshops, you can watch these short videos: